Openings for beginners

Common opening mistakes beginners make

Updated · Sergei Tovmasian

Short answer

The five that cost real games: bringing the queen out on move two, moving the same piece over and over while your opponent develops, grabbing pawns with the king still in the centre, forgetting to castle, and pushing the f-pawn. Four of them are cured by the same habit: develop a new piece, then castle.

Five of them, and I have seen all five in a single game more than once. None involve any deep understanding of chess. They are all cases of a player doing something that feels active while their opponent quietly gets three pieces out.

The five

  1. The queen comes out. 1.e4 e5 2.Qh5 hopes for mate on f7, and against 2…Nc6 and 3…g6 it just loses time; there is a page on answering it. Do watch f7 while you defend, mind: after 1.e4 e5 2.Qf3 Nc6 3.Bc4, the careless 3…Nd4 allows 4.Qxf7 mate.
  2. The same piece, over and over. 1.e4 e5 2.Nf3 Nc6 3.Ng5 Nf6 4.Nf3 Bc5 and White has made three knight moves to arrive back on f3, while Black has a knight, a knight and a bishop out. Three moves for nothing is a bigger deficit than most beginners ever recover from.
  3. The greedy pawn. After 1.e4 e5 2.Nf3 Nf6 3.Nxe5, the natural 3…Nxe4 runs into 4.Qe2, and now 4…Nf6 loses the queen to 5.Nc6+, a discovered check that hits d8 on the way. The move is 4…Qe7, holding the knight, and after 5.Qxe4 d6 Black gets the piece back.
  4. The king that stays on e1. See the board below. This is the expensive one.
  5. The f-pawn. 1.e4 e5 2.Nf3 f6 opens the e8-h5 diagonal at the king, and 3.Nxe5 fxe5 4.Qh5+ is already winning for White. The f-pawn defends f7 and f2; move it before you have castled and you are opening a door in your own wall.

The king that stayed in the middle

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Légal's mate, played in Paris around 1750: 1.e4 e5 2.Bc4 d6 3.Nf3 Bg4 4.Nc3 g6 5.Nxe5 Bxd1 6.Bxf7+ Ke7 7.Nd5 mate. White gives up the queen on move five.
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Mate. The knight on d5 checks, the bishop on f7 covers e8 and e6, the knight on e5 covers d7 and f7, and the black bishop that took the queen sits uselessly on d1.

Black took the queen and got mated two moves later, and the reason is written on the board: the king on e7 is where the king started, more or less, in a position with four white pieces developed. Black’s rooks never moved.

That is the whole lesson. Castling is not a formality you get round to; it is the move that makes every other mistake survivable. Grab a pawn with your king on g1 and you might just be a pawn up.

If you want the cure rather than the diagnosis, the opening principles page is the checklist, and not blundering is the habit underneath all five of these.

More questions

Is it bad to move the same piece twice in the opening?

Only when the second move achieves nothing. Moving a knight to g5 and back to f3 while your opponent develops two pieces puts you two moves behind for no reason. Moving a bishop from f1 to b5 and later to a4 and b3 in the Ruy Lopez is fine, because each move is forced by your opponent and the bishop ends up on a better diagonal than it started on.

Why is bringing the queen out early bad?

Because everything your opponent owns can attack her and nothing you own can attack them back yet. Each time the queen is chased, your opponent develops a piece and you move the same piece again. Two or three of those and you are three moves behind in a position where you have no pieces out and they have three.

Should I take a free pawn in the opening?

Ask what it costs in moves and in king safety. A pawn taken with the queen while your king is still on e1 and your rooks are asleep is usually worth less than the two moves and the open lines it hands over. A pawn taken by a piece that lands on a good square, with a plan to castle next move, is a pawn.

Go deeper

Openings get you to a middlegame. Tactics win it. Train them in the app.

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