How the pieces move

Can a bishop change colour?

Updated · Sergei Tovmasian

Short answer

No, never. A bishop moves one square across and one square along with every step of a diagonal, and that keeps it on squares of a single colour for the entire game. The bishop that starts on c1 will still be on a dark square on move 90. The only way to own two bishops of the same colour is to promote a pawn to one.

Follow a bishop for an entire game and it never once changes colour. The reason is arithmetic, not a special rule: every step of a diagonal moves one file across and one rank along, so a bishop on c1 goes to d2, e3, f4 and so on, and each of those squares is dark. The bishop that starts on c1 will still be on a dark square when you resign. The bishop on f1 will still be on a light one.

That single fact drives a surprising amount of chess.

Half the board, all game

Each bishop sees 32 squares and is blind to the other 32. Give it two moves and it can reach any square of its own colour from anywhere, which makes it fast, and it can never in its life defend a pawn standing on the wrong colour, which makes it one-eyed. Two bishops together cover everything, and that is why the bishop pair is worth a real bonus in an open position.

The endgame is where the blind spot bites.

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White is a bishop and a pawn up and cannot win. The h-pawn queens on h8, a dark square, and a bishop sitting on d5 will never touch a dark square. Black keeps his king in the corner and takes the draw.

Look at what is happening there. The pawn wants h8. The bishop covers g8 and stops the black king coming out, but it cannot cover h8 and it cannot make the king move off it, so White’s only way to force the issue is stalemate. This is the famous wrong bishop, and it turns up in real games often enough that every coach teaches it: with a rook’s pawn, check the colour of the queening square before you trade into the ending.

Pawns on your own colour

The other cost is quieter. Put your pawns on the same colour as your bishop and they get in its way, and the bishop spends the game staring at the back of its own infantry. Put them on the opposite colour and the bishop breathes, though the squares the pawns left behind are now yours to worry about. That trade-off has a name and a page of its own: good and bad bishops.

The French Defence is the classic case. After 1.e4 e6 2.d4 d5 Black’s pawns are both on light squares, and the bishop on c8 spends the next twenty moves looking for a way out. Whole systems exist just to solve that one bishop.

And when a position closes up and the pawns get fixed, colour is what decides whether you want the bishop or the knight. A knight visits every square on the board. Your bishop, whatever you do, gets half.

More questions

How many squares can one bishop reach?

Thirty-two, half the board, and it needs at most two moves to get from any one of them to any other. The other thirty-two squares are invisible to it forever. That is the whole argument for keeping both bishops: together they cover all sixty-four, and neither of them has a blind spot the other cannot patrol.

Why are opposite-coloured bishop endgames drawn so often?

Because neither bishop can ever attack or defend what the other one is standing on. The defender parks his king and his bishop on squares of his own bishop's colour, and the attacker's bishop can shout at them all day without touching anything. Being two pawns up is frequently not enough to win.

Can you have two light-squared bishops?

Yes, by promoting a pawn on a light square to a bishop. It is legal, since the Laws do not restrict promotion to pieces that were captured earlier, and it is nearly always a mistake, because a queen is worth three bishops. The one time it makes sense is when a new queen would give stalemate.

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