Basic checkmates

Scholar's mate: the four-move checkmate

Updated · Sergei Tovmasian

Short answer

Scholar's mate is the four-move checkmate 1.e4 e5 2.Qh5 Nc6 3.Bc4 Nf6 4.Qxf7 mate. The queen and the bishop both hit f7, the only square near the black king that nothing but the king defends. It works once. After that your opponent plays 3...g6 or 3...Qe7 and your queen spends the opening running away.

Four moves: 1.e4 e5 2.Qh5 Nc6 3.Bc4 Nf6 4.Qxf7 mate. Play it out on a real board once, because the picture teaches more than the words do.

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The starting position. The whole thing is 1.e4 e5 2.Qh5 Nc6 3.Bc4 Nf6 4.Qxf7 mate.

And here is where it ends. The white queen is on f7, right next to the black king, and the bishop on c4 is guarding her.

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Checkmate. The king on e8 cannot take on f7 because the bishop on c4 defends the queen, and d7, d8, e7 and f8 are all covered or occupied.

The square the whole trap is built on

Count the defenders of f7 in the starting position. There is one: the black king. Now count the defenders of e7 (queen, bishop, king), d7 (queen, king, bishop), a7 (rook), h7 (rook). Every square on the seventh rank has real cover except f7, and the mirror square f2 is just as thin on White’s side.

The Fried Liver Attack is the grown-up version of the same greed: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Nxd5 6.Nxf7 Kxf7 7.Qf3+, a whole opening built on that one square, and unlike Scholar’s mate it is played by strong players.

That is not a coincidence of this trap, it is a feature of the starting position, and half the opening traps ever invented aim at it. Once you have seen the idea you start noticing it everywhere: the f2 and f7 attack is its own tactical theme, with hundreds of puzzles behind it.

The mate, move by move

2.Qh5 does two things. It attacks the pawn on e5, and it stares at f7 along the h5 to e8 diagonal. Black has to deal with e5, and 2…Nc6 is the natural way.

3.Bc4 adds the second attacker. Now f7 is hit twice and defended once. That arithmetic is the entire trap. If Black does nothing about it, Qxf7 is mate rather than a trade, because the bishop recaptures nothing: it simply protects the queen while she stands next to the king.

3…Nf6 is the move that loses, and it loses because it is a perfectly reasonable-looking move. It develops. It even attacks the white queen. What it does not do is add a defender to f7 or block the diagonal, and the check comes first.

4.Qxf7 is mate. Look at the black king’s squares in the diagram above: d7 has a pawn, d8 has the queen, f8 has the bishop, e7 is covered by the white queen from f7. Kxf7 is illegal because of the bishop on c4. Nothing captures the queen, and there is no square in between to block on.

Two answers that end it in one move

The first is 3…g6. The pawn attacks the queen and shuts the h5 to e8 diagonal at the same time.

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After 3...g6 the queen is attacked and the diagonal to e8 is blocked. Qxg6 loses her to hxg6, so she has to retreat.

Do not panic about 4.Qxg6. It just hangs the queen to 4…hxg6, and the h-file that opens for Black’s rook afterwards is a bonus. White’s honest try is 4.Qf3, keeping an eye on f7, and Black answers 4…Nf6, which blocks the f-file so the queen can never reach f7 again. Then 5.Qb3 renews the pressure with the bishop, and 5…Nd4 hits the queen a third time while Black is finishing development. Count the moves each side has spent: Black has three pieces out, White has moved one queen four times.

The second answer is 3…Qe7. Less elegant, completely sound. Now f7 has two defenders, and 4.Qxf7+ Qxf7 5.Bxf7+ Kxf7 hands over a bishop for a pawn. Black’s king sits on f7 and cannot castle, which is worth something, but a piece is a piece.

There is a longer page on how to defend against Scholar’s mate if you want the whole family of tries, including 2…g6 and 2…Qe7 against the immediate queen sortie.

What it costs you to play it

I let eight-year-olds try Scholar’s mate exactly once. They usually get it, they are delighted, and then their next four opponents play …g6 and they have no idea what to do with a queen on h5.

What they should do next is the part nobody teaches: after 3…g6 4.Qf3, retreat the queen to a sensible square when she is hit, castle, and play the position as an ordinary Italian Game. A wasted tempo is not a lost game. Panicking and pushing the queen deeper into Black’s position, which is what most people do, is how a slightly worse opening becomes a lost one by move twelve.

The reason coaches dislike it is arithmetic again. In the opening you are buying development with your moves. Every queen move that is chased away is a move you paid for and did not keep. A trap that needs your opponent to play one specific bad move is not a plan, it is a lottery ticket, and after about 800 rating it stops paying out.

Learn the mate so nobody ever gets you with it, then learn the two-move version for fun, and put your opening moves into pieces instead. If you want traps that are actually sound, Légal’s mate is the one to study next: it starts from a normal opening, it needs no cooperation beyond ordinary greed, and it ends with a queen sacrifice.

More questions

What are the moves of Scholar's mate?

1.e4 e5 2.Qh5 Nc6 3.Bc4 Nf6 4.Qxf7 mate. The same position arrives from 2.Bc4 Nc6 3.Qh5 Nf6 4.Qxf7 mate, which is the move order most beginners are shown. Both put the queen and the bishop on f7 at the same time, and Black's third move fails to defend it.

How do you stop Scholar's mate?

Play 3...g6, which attacks the queen and blocks the h5 to e8 diagonal, or 3...Qe7, which puts a second defender on f7. Both are simple and both end the attack. What you must not do is 3...Nf6, the natural developing move, because the knight defends nothing on f7.

Is Scholar's mate a good opening to play?

Not past your first few games. It only works if your opponent has never seen it, and after 3...g6 your queen has to move again while Black develops with tempo. Coaches discourage it for the same reason they discourage early queen raids in general: you lose time, and time is what the opening is for.

Why is f7 the weak square?

At the start of a game f7 is defended by exactly one piece, the black king, and f2 is defended only by the white king. Every other square around the back rank has a rook, a queen or a knight looking at it. That single defender is why so many opening traps aim at f7 and f2.

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