Puzzle goals
Not every puzzle ends in mate. Some ask you to win material, some to convert a crushing edge, some just to hold the draw. Training each goal builds a different skill.
Mate (win by checkmate)
Finish the game with checkmate, not just material.
Read more →Crushing
Punish a blunder to win decisively (about +6 or more).
Read more →Advantage
Find the move that secures a clear, decisive edge.
Read more →Equality
Come back from a worse position and hold the balance.
Read more →Put these into practice on thousands of adaptive puzzles.